Our customers
Something worth taking off the table
A datasheet explains what your product does. A comic shows it doing it, to somebody with a problem the reader recognizes — and it's the only thing on the stand that gets picked up twice.
Free to build. You pay nothing until you have seen your cover.
Picture it
Comics this could be
Each one grew from a single line. Yours starts with whatever you tell us, and every page is about your business.
The customer who'd tried everything else, and the week after they stopped.
One shift with the thing actually in use, and the job it turns from a two-hour problem into a ten-minute one.
A day in the life of the person your product is for, with and without it.


What we'll ask
Questions written for this comic
No generic form. These are the questions this kind of comic asks, so the pages are built from what only you know.
- Who is in itThe people in the story and what each of them is to the company, with up to three photos each, so they look like themselves on every page.
- Which customer, and what was wrong?e.g. A bakery losing a morning a week to stock counts
- Who's it for?Who's going to read it. This changes what the story assumes they already know.
- What changed for them?The moment it stopped being a problem, and what made that happen.
- Where are they now?
Where it gets used
One comic, several jobs
Built for trade shows — printed copies go home instead of in the bin — and just as good as a sales leave-behind, an onboarding pack for a new account, or a case study people actually finish.
Two ways to tell it
Which story shape fits
A customer's journey
One customer, the problem they lived with, and the concrete before and after.
Start this oneThe product in use
What you make, doing its work inside one real scenario — shown, not described.
Start this one
See the cover before you pay a thing
Answer the questions, pick the style, and see your real cover, drawn free. The other fifteen pages are drawn once you order.
Start this comicFour kinds of business comic
Or make one about someone else
01Our story
How the company came to be, or how the thing you're known for got built. People, not a timeline.
Story shapes
- Our origin story
- How we built it
03Our people
The first ninety days, the team that pulled it off, the new system nobody wanted, the day it nearly went wrong.
Story shapes
- First 90 days
- Behind the scenes with the team
- Rolling out something new
- The day it nearly went wrong
04Brand character
Your mascot with a goal, an obstacle and a win. A character that can come back next issue.
Story shapes
- Brand character

